So I was having fun using my workplace as character inspiration – and I did some more silly character studies! These are definitely not intended to be any comment on the character of the original person, even if you do recognise someone as the inspiration – I have absolutely taken liberties 😀
The first thing visitors saw on entering the building were the corpses; gigantic monuments frozen into stillness in their last battle, a testament to the ferocity and conquest that we built our history on.
The second thing was the sign, pockmarked with shrapnel and battered by the elements, left rusting and tattered as it announced the company name.
The third thing was the smiling face of the organiser as she prepared to assist, direct or otherwise help the unwary guest.
The entrance would likely be far quieter if more visitors took it upon themselves to wonder what role that smiling face had in the history of the other two items.
He was a mischievous sprite, sold into indenture by a previous master and given no way to buy out his contract – but the work suited him, and so he contented himself with tiny pranks on those around. A spell pinned to the back of a cloak that would make the wearer say what they truly thought for the day; a team of imps that rearranged the papers out of order every time they were shuffled; a wandering spell on items to make them amble and hide when least expected. And then, when the prank was discovered, his tiny giggle would ring out, brightening the office for that brief moment of joy.
Ze did not like direct sunlight, but that was not particularly unusual for a place that attracted many of the shadow folk; no one had dared ask zir opinions on garlic, and it would have been rude to comment on zir preference for working through the hours of darkness over the day. Ze occasionally spoke of zir homeland, or zir other name, or zir mother tongue: occasionally wistfully referred to somewhere ze had left behind. We never found out why ze had left, or what event had made zir come to us; but ze was a knowledgeable and esteemed worker, and if zir smile occasionally appeared a little too pointy, well – it would have been impolite to mention.
He had been granted two wishes; immortality, and speed. Immortality was plain, for he did not age in those long years that he worked within the building – but the speed, that had its price. He was often to be seen zipping around the office, a cheery smile and a welter of chatter heralding his unexpected appearance; but then he would retreat to his cave, and we would find him curled amid the wrappers and packets of his fuel, slumbering until his next mad dash.
It was rumoured that he was a shapeshifter; and that he’d accidentally shifted to a human and now couldn’t move back: or that he had somehow split himself in two, sundering his soul into two vessels that he was now searching for ways to combine. Certainly he was frequently in the company of another shifter, an imperious cat, and certainly he disdained humanity – any conversation was brief and annoyed, and he spent most of his days buried in intricate spellwork. But I found that he would answer any direct question, although whether that was spell-driven or not I was never sure; and he did so with something of a smile, as if grateful that someone had discovered the trick.
The gentleman was effortlessly polite and charming; always with a bow, a smile or a compliment. His bushy hair was kept trimmed, his dress was always immaculate, and his manner light-hearted; he was often serious, but never dwelled on weighty subjects long enough for that to be noticed.
It was not until I chanced across him one day, crouched in the darkest forests far from the beaten path, that I understood what he kept at bay with his careful walls: the visage of the bear snarled at my hasty retreat, even as the human in his eyes begged for forgiveness.