On a lack of writing (and the reasons)

I’ve been plotting and reading instead!

My reading list has grown (again) – I’m currently on The Aeronaut’s Windlass. I’m also looking forward to Adrian‘s latest, as he’s been updating us with his rewrite progress and it’s almost done – eeeeeh! I’ve got the first ten chapters of a historical fiction set in the Napoleonic era to read as well; I read the first four chapters at SFW and liked it, as it’s sort of a mystery-thriller with a reluctant hero and a very nicely described world, so I’m looking forward to reading more.

NN cardsAs for gaming, I’ve done a seperate post on my Dresden Files casefile (spoiler: no-one’s died…yet) and the next session is in a few weeks for the second half of that. I’ve also got a second game ongoing, which I can now say a little more about. The setting is in the NeverNever (aka. the Faerie side of the world, a land of monsters and myths, a shadowed and fairytale place…and one where there’s something unexpected around every corner), and the basic plot is for my PCs to collect items, by any means necessary! There’s a number of items and I’ve got quite a few plot strands going for that, so I’ve been creating cards/spreadsheets/notes to keep everything straight.NN spreadsheet

I’ve had a lot of fun creating the item cards for it – I figured that physical cards might help people decide what items they were chasing, and it’s also something tactile. Sam and I are currently discussing options for other sets of magic cards and items cards, so we’ll see if that goes anywhere – I get to play with fractals and fonts anyway.

Wolf-earsI also spent this morning making wolf ears – it’s a serious problem when you don’t know if a character’s going to answer in human or wolf! I have got to finish them but they were quite fun to do.

As well as the two main Dresden games (my casefile and the NeverNever game), I’ve volunteered for a few other things. I’m spending this afternoon planning characters for a sandbox game (still in the NeverNever setting) so that one of my players can explore a bit further, and also revising a one-shot that involves werewolves and murder for two players. I’m also creating character profiles on our wiki site and updating the map. It’s very geeky and a lot of fun!

Author: kate

Kate Coe is an editor, book reviewer and writer of fiction & fantasy. She writes the sparkpunk GreenSky series and blogs at writingandcoe.co.uk. When she's not working, she fills her spare time in between writing with web design, gaming, geeky cross-stitch and DIY (which may or may not involve destroying things). She also reads far fewer books that she would like to, but possibly more than she really has time for.